
All Walls Must Fall v1.1.10649 Update changelog:
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v1.1.10649
Fixed labroom furniture blocking doors
Fix for hitch when opening options menu
Fixed crash that happened when triggering a drop on missions that took > 20 mins to play
Fixed augmentation descriptions being incorrect after fully upgrading them
Fixed "Basic Training" achievement

v1.1.10627
Version 1.1: LAST MINUTES
New
Added Portuguese-Brazilian translation
New music track: Last Minutes by muuutsch[soundcloud.com]
New room type: Bathrooms
New Labroom furniture and layouts
New clubber character variations
Triggering a weapon scanner now has a sound
Changes
Added some variation to story NPC clothing
Projectiles, blood and hit FX now have different styles based on the enemy and weapon type that shot them
Improved player weapon FX
Added more neon to outer club walls
Drop camera now has walls correctly hidden and has fewer cuts, improved framing and depth of field blur
Clubbers will now begin the mission more evenly distributed throughout the club
Added some water bird sounds to the Glienicke sections
Adjusted Dodge, Ambient Dialogue and Tactical Danger sounds
Lowered cost of using undo in dialogues
Bug Fixes
Improved performance in later, larger levels
Fixed some badly setup wall corner pieces
Fix for some bars not having bottles etc on the bar and having some tiles blocked that shouldn’t be
Fixed various achievements that weren’t correctly unlocking
Fixed relative volume of sounds vs music
vFix for lighting pop when final cutscene begins
Fix for Kai opening doors without being told to after winning a backroom dialogue
Fixed various typos
Fix for main menu music playing at 3x volume in some situations
Drones no longer clip into doors