Update v3.2.0:
Crusader Kings II: 3.2 Iron Century Changelog - Checksum KLLL

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# Free Features  
###################  
- New Bookmark  
- 'The Iron Century', set in 936  
- New Cultures  
- Sardinian  
- Slovieni  
- New Shiite Heresy  
- Qarmatian  
- Map Reworks  
- Portugal and south-western Spain  
- 2 New Navigable rivers  
- 1 New Duchy  
- 3 New Provinces  
- Egypt  
- The Nile has been made navigable  
- 7 New Provinces  
- 3 New Duchies  
- Added 3D models for Hagia Sophia.

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# Interface  
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- Changed the previous Great Work shortcut in the great Works view to B from P in order to be more consistent with other views.  
- Fixed the Great Works ledger page being present even if the Game Rules were set to not include Great Works.

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# User modding  
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- Added NUDGE_WONDER_MODEL_LAND and NUDGE_WONDER_MODEL_COAST Lua defines.  
- Added destroy_wonder effect.  
- Added set_wonder_model effect.  
- Fixed the wonder view modifier text lacking a newline when used in single column mode.  
- Resuming wonder no longer checks is_active triggers.

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# Database  
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- Corrected the position of the docks in Ceredigion so that it is now connected to a body of water.

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# Bug Fixes  
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- Non bastard children now correctly uses their biological father's base attributes, instead of the default value, when calculating their yearly chance to increase their base attributes when growing up.  
- Corrected the positioning of the Notre Dame Great Work model.  
- Adjusted the brightness of the Cathedral Great Work texture.  
- Reduced the size of the Cathedral Great Work model by 20%.  
- Fixed clicking on the minimap to move the camera not working properly with GUI scaling.  
- Fixed assassination plot event description incorrectly using the word poisonous instead of venomous.  
- Fixed the highway robber band event not targeting Great Works in the character's demesne before Great Works in neighboring provinces.  
- Fixed a faulty trigger in the decision for converting to tribal holdings to castles.  
- Fixed an issue with the event to convert Hagia Sophia, which would cause the Great Work to not be active for Muslim rulers.  
- Fixed an issue that stopped the Golden Crown Feature from showing up in the list of available Features for a stage 4 Statue Great Work.  
- Fixed building the Moat Pit Feature on a Great Fortress enabling the other moat Features to be built on any Great Fortress.  
- Fixed building the Bells Feature on a Great Cathedral enabling the Golden Bells Feature to be built on any Great Cathedral.  
- Fixed Great Works Features that require a stored relic to be active, being active just from any relic being stored in any Feature owned by the same owner.  
- Fixed moat Features for the Great Fortress not being visible in the available Features tab until the Pit Moat Feature was built.  
- Fixed a crash caused by corrupted Great Works in save games.  
- Fixed court size modifiers on buildings in the capital province not being applied.  
- Fixed tooltips on buildings outside of the capital province claiming that they should provice a court size modifier.  
- Fixed the Hagia Sophia conversion event triggering even though its culture already matches your religion.  
- Rename messages should no longer be listed in the message settings.  
- Retinue size is now also calculated from character modifiers.  
- Moved retinue size modifier in Palace Great Work to owner scope.  
- Slightly reworked order of operations for calculating max retinue cap.  
- Homosexual female lovers are no longer referred to as male.  
- Made sure event about mystic dying has the right border decoration.  
- Newly built Great Work features no longer always get statue descriptions.  