Update 2:
BUILD NOTES

- New input system, rebuilt from the ground up.

Note: Users may have to re-map their controllers. Do this in "Options -> Controls -> Configure Controls."

- Many wheels, XInput devices, and keyboard have default configurations already set up. These should work when attached, without extra configuration.

- If your controller does not work when attached, use the keyboard to navigate to "Options -> Controls -> Configure Controls" to set it up.

- Supports using multiple input devices at once. (For instance: steer with wheel, shift with shifter, gas/brake with pedals, control overlays with keyboard).

- Deadzones can be configured in "Options -> Controls -> Other Settings."

- Most DirectInput/XInput devices should be supported. If a device didn't work before, try it again.

- Supports all buttons on devices, no longer limited to 20 buttons.

- Now can fully configure XBOX controllers. 

- Can now assign controls to discrete functions in game. "Accept" no longer has to also control the "Race Info" display, for instance.

- Can assign buttons/keys to steer, throttle, brake, clutch, etc. Just assign "Digital Steering Left/Right", "Digital Throttle", "Digital Brake", etc.

- We now support having more than one force feedback device attached to your computer.

- Player 1 and Player 2 can use different devices of any type; they don't have to both use gamepads or both use wheels. Set this in "Options -> Controls -> Other Settings."

- Keyboard is officially supported.


Other notes:
- Fixed potential game hitch when spotter speaks.
- Now award speed points for challenges.
- Display purse on the race card for career.
- Fixed "Race All Tracks" achievement.
- Better pre-race camera animations in multiplayer.
- Implemented some missing UI sounds.
- In Career, if you race cleanly, your Rivals anger level will slowly decay over time.
- Added new victory anthems.
- Tied Victory Anthems to Effects Volume.
- Improved offline race results for the AI.
- Made top-end AI more difficult at some tracks.
- Changed AI qualify logic.
- Support "strict" yellow flags in single player. Set this in "Game Settings."
- Fixed some crash bugs.
- Other minor bug fixes and improvements.